Activation: Automatic while performing a regular Spin Attack and at full health quickly tap attack to continue spinning.Notes: If using the arrow keys, only one key (left or right arrow key) needs to be held to activate, and the spin will be in that direction.Range: Hits enemies within 3 blocks, plus 0.5 blocks per level.Effect: A devastating spinning attack hits every enemy in a 360 degree arc.Activation: Press left then right or right then left and hold both until spin attack commences.There is a 1.5s cooldown between uses, representing re-sheathing of the sword.
The first sword found in the action bar will be used for the strike plan accordingly.Duration: Window of attack opportunity is (level + 2) ticks.Damage: Inflicts double damage when successful.Exhaustion: Very High (3.0F minus 0.2F per level).Effect: The art of drawing the sword, or Battoujutsu, is a risky but deadly move, capable of inflicting deadly wounds on unsuspecting opponents with a lightning-fast blade strike.Activation: While empty-handed and locked on, hold the block key and attack.Damage caused by Leaping Blow contributes only to Combo damage, not size.Range and area of effect increase with level.Damage: Base sword damage, plus 1.0F per level, plus weakness for (50 + (10 * level)) ticks.Exhaustion: High (2.0F minus 0.1F per level).Effect: Upon landing, unleashes a devastating AoE attack that damages all in its path in addition to temporarily causing weakness.Charge Time: 20 ticks minus one tick per level.Damage: Same as a normal attack, including enchantment bonuses, but ignoring the target’s armor.Exhaustion: Moderate (1.2F minus 0.06F per level).Effect: This powerful blow ignores target’s armor value when inflicting damage.Activation: Charge up by holding the attack key the skill will trigger when the charge is sufficient.For players of equal parry skill, chance to disarm is determined solely by timing.Chance to Disarm: 0.1F per level plus a timing bonus of up to 0.2F.Exhaustion: Low (0.3F minus 0.02F per level).Effect: Parries an incoming blow when being attacked cannot parry unarmed attacks.
Chance to Dodge: 0.1F per level plus a time bonus of up to 0.2F.Effect: Quickly dodge out of the way of incoming attacks.Activation: Double-tap left or right to dodge in that direction.Standing too close to the target will not build up enough momentum to cause any damage.Damage: 4.0F + 0.5F per level plus knockback.Exhaustion: Moderate (1.0F minus 0.1F per level).Effect: Charges towards target, inflicting minor damage and knocking the target back.Activation: Attack while blocking with a sword.Each attack contributes to your current Combo as the Combo gets bigger, so does your damage!.Deactivate by pressing X once more, or by killing everything in sight.Up arrow may be used in addition to LMB to perform a standard attack.Rctrl may be used to block in addition to RMB.Effect: Locks view on to target, can no longer use mouse to free look.Activation: Default key is X must be looking at a target.This mod is a standalone version providing ONLY the combat skills, for those who don’t want tons of Zelda-related items, mobs, dungeons and other things clogging up their games but still want to spice up combat.Īll currently available skill orbs Sword Skills: Is vanilla Minecraft combat too boring for you? Fear not, Dynamic Sword Skills will have you parrying, dodging, and attempting to perform strategic devastating attacks on your enemies!